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Us and the Game Industry

6.02013

This film follows several independent game developers (Jason Rohrer, thatgamecompany, Douglas Wilson, Zach Gage, Aledander Bruce) examining why they make digital games. The film delves into their creativity and explores some of their thinking and design strategies. Game developers operate in terrain that demands both programming logic and aesthetic quality. The work is hard, however that's what they want to do. The film explores how the developers go deeper into the notion of entertainment and discovery.

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